Rainmaker
Chief Mechanic
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Posts: 84
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Post by Rainmaker on Jul 6, 2006 14:23:29 GMT -5
I have spent all day testing against various ACs from the previous touraney and found that the majority of battles are just 2 ACs circling each other with very little contacts until time runs out. I think the less obsticale and smaller arena there is the more contact there will be. TS, I tested my 1st AC against Death in Polie Range. They circle each other until time runs out. I won, but only b/c I have more AP (8304) to start with.
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Post by Tailsnake on Jul 6, 2006 14:29:46 GMT -5
lmao, my new AC tactics may actually work then
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Rainmaker
Chief Mechanic
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Posts: 84
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Post by Rainmaker on Jul 6, 2006 14:49:38 GMT -5
wow!
everyone of you seems to have something "new". I better get working much harder as I don't have anything to improve on.
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Post by Tailsnake on Jul 6, 2006 15:50:53 GMT -5
when I say new I don't usually mean improved, new to me means experimental/different
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Rainmaker
Chief Mechanic
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Posts: 84
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Post by Rainmaker on Jul 6, 2006 16:16:38 GMT -5
Waaa! New ACs! @_@
Can't wait to see it.
edited1:
Hold on here! Wasn't your psp broken?
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Post by Tailsnake on Jul 6, 2006 16:44:57 GMT -5
it is, but I can still make general plans
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Rainmaker
Chief Mechanic
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Posts: 84
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Post by Rainmaker on Jul 6, 2006 17:45:46 GMT -5
I can't find the threads for the previous blade tourament anywhere... where is it?
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Post by shearx on Jul 6, 2006 17:58:21 GMT -5
it was held at gameFAQs. The first 5 or so tourney's were held there before we migrated here.
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Post by O-G on Jul 6, 2006 18:26:39 GMT -5
And if TS needs more time, the deadline WILL be extended for him, so no worries TS, take your time
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Post by Purist on Jul 6, 2006 19:32:04 GMT -5
looks like this will be the most popular tourney yet.
Rainmaker, I got two AC's down, one more to go. Head over to the chat if you got time
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Rainmaker
Chief Mechanic
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Posts: 84
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Post by Rainmaker on Jul 6, 2006 19:56:50 GMT -5
I got all 3 designs down. finalized 1, and now working on the second.
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Post by O-G on Jul 6, 2006 22:20:50 GMT -5
AC Name- N'aix Head= H05-HORNET tuning-0,0,0,10,0 Core= YC07-CRONUS tuning-0,0,0,10,0 Arms= YA10-LORIS tuning-0,0,0,10,0 Legs= LH06-JAGUAR tuning-0,0,0,10,0 Booster= CR-B81 tuning-0,10,0 FCS= MF04-COWRY Generator= KUJAKU tuning-5,0,5 Radiator= FURUNA tuning-3,7,0 Inside= -Remove Equipment- Extension= E08BM-REMORA Back Unit R= -Remove Equipment- Back Unit L= -Remove Equipment- Arm Unit R= -Remove Equipment- Arm Unit L= WL-MOONLIGHT Hangar Unit R= -Remove Equipment- Hangar Unit L= -Remove Equipment- ========== O01-AMINO CR-O69ES CR-O71EC O02-ORGANELLE O03-CODON O07-PRIMER CR-O86R+ MARISHI ========== -16,-16,16,-16,8,16 ========== 10,9,7,0,2,10,10,10,10,9 ========== 0sec-ATB-1 30sec-ATA-2 60sec-ATA-2 90sec-ATA-2 120sec-None 180sec-None ==Paint=== none AC Name- Rikimaru Head= CR-YH85SR tuning-0,5,0,5,0 Core= CR-C90U3 tuning-0,10,0,0,0 Arms= A05-LANGUR tuning-0,5,0,5,0 Legs= CR-LH99XS tuning-0,10,0,0,0 Booster= B04-BIRDIE2 tuning-0,10,0 FCS= MF01-MUREX Generator= USUSAMA tuning-0,0,10 Radiator= ANANDA tuning-0,10,0 Inside= -Remove Equipment- Extension= ANOKU Back Unit R= -Remove Equipment- Back Unit L= -Remove Equipment- Arm Unit R= NIOH Arm Unit L= CR-WL88LB3 Hangar Unit R= -Remove Equipment- Hangar Unit L= -Remove Equipment- ========== O01-AMINO CR-O69ES CR-O71EC O02-ORGANELLE O03-CODON O07-PRIMER MARISHI Base Character: -16,-10,2,-15,9,-14 Performance: 9,10,7,0,5,7,7,10,10,10 Chips: MAO-1,MAA-3,MAA-3 ==Paint=== none And there they be, the first ACs to be entered into the Blader Tourney...by the tourney host
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Rainmaker
Chief Mechanic
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Posts: 84
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Post by Rainmaker on Jul 6, 2006 22:31:22 GMT -5
>_< scary.
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Post by Tailsnake on Jul 6, 2006 22:40:55 GMT -5
Well I'll be going over to my friends house tommorrow and trying to make my team, I'll email my Save to Jacques and hopefully have him post the ACs for me.
The designs likely won't be as polished as I'd like.
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Post by Purist on Jul 6, 2006 22:52:19 GMT -5
no problem.
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Post by Tailsnake on Jul 6, 2006 22:58:10 GMT -5
looks like speed will really play a huge part in this tourny (teehee) All the designs I know off so far are high speed (O-B with his lighweight parts and Rainmaker with his AC that seems to be about as fast as Death).
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Post by Purist on Jul 6, 2006 23:29:35 GMT -5
Jacques now accepting bets!
jk.
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Rainmaker
Chief Mechanic
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Posts: 84
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Post by Rainmaker on Jul 6, 2006 23:56:24 GMT -5
actually, my ac is as slow as a Jackal biped leg... >_<
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Post by Tailsnake on Jul 6, 2006 23:58:07 GMT -5
hmm, then why didn't death hit it... ... OMG defensive AI!!! You'll just stalemate and over AP all the opponents!!!
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Rainmaker
Chief Mechanic
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Posts: 84
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Post by Rainmaker on Jul 6, 2006 23:58:50 GMT -5
Muahahahaha!
edited:
you caugth on to me so fast... superman. LOL
edited2:
after countless test today, that's what I have concluded. If all else failed, you'll see a defensive blader.
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Post by Shark on Jul 7, 2006 1:21:59 GMT -5
Well I've finally made a bit of progress. Expect to see the revision of the last blade tourney's Obsidian as well as my new creation, Excalibur (heh, I'm hyping up my ACs like TS and O-G ).
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Rainmaker
Chief Mechanic
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Posts: 84
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Post by Rainmaker on Jul 7, 2006 1:24:37 GMT -5
I am waiting for an opportunity to test drive it Dark. Let me know if you ever need actual battle data before finalizing it.
edited1:
I have logged into the chat room. stop by if anyone have time to chat.
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king bun bun
Expert Technician http://www.freewebs.com/shear_x000/MISC%20Pics/SiteRankIcons/Purple.gif[/i
The Village Idiot
http://ledcosby.ytmnd.com/
Posts: 561
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Post by king bun bun on Jul 7, 2006 19:10:21 GMT -5
ill start on some of mine
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Post by Tailsnake on Jul 7, 2006 19:47:33 GMT -5
Well I had a chance to try out my experimental designs (at my friend's house - he turned off his PSP before I saved which was annoying) I'll post some of my results here later.
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Post by Purist on Jul 7, 2006 20:12:49 GMT -5
So....are the maps going to be random? Or is it going to be a mid-sized area, since obviously some AC's tend to just boost around until time's up.
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