|
Post by Shark on Aug 22, 2006 0:09:13 GMT -5
No comments on the preview.. : \
|
|
|
Post by Purist on Aug 22, 2006 0:19:25 GMT -5
Oh wow, infernoqueen is SMOKIN' HOT.
And Jester.....has a golem and what else? I guess I gotta find out. Micro's again, perhaps?
I got a question about hoverer's though...they seem to always move in a circular pattern.....which gives them terrible evasion capabilities. Since queen is on walrus2's...and requires to get into close range...it'll take a lot of hits which may stun it and stop it at its path. I'll need to see the AI of your creation to see how impressive it may turn out to be....
|
|
|
Post by Shark on Aug 22, 2006 0:25:33 GMT -5
I edited my last post on the 1st page to include their arsenal and an explaination.
Thank you for the compliment.
|
|
|
Post by Purist on Aug 22, 2006 0:28:56 GMT -5
OH....okay, the harpy2....so I guess that's the main weapon for taking out the tanks.
|
|
|
Post by Shark on Aug 22, 2006 13:33:42 GMT -5
Oh, I just noticed your last edited post.
A circular pattern gives them terrible evasion capabilties...eh? I think that's only a problem when it's hovering without boost, seeing as they are quite fast. And I actually couldn't get it to circle very well until I gave it organelle and some appropriate AI settings.
Lol... then what do ya suppose hovers are good for? Usually Queen doesn't have much of a problem getting into close range, and it seems fast enough to get behind the opponent a lot too.
Cetus = very hot, meaning it is easier to approach while the opponent is stunned. Added to that the semi-stunning EO and the napalms, and it is very quick to slow down the opponent.
I kinda took a cue from Tailsnake's Hellish, which also seems like a close range overheater. My main problem right now is potential energy issues, and very low defence.
But, in the prototype stage I tested it out in Dewlite City. It's able to fight pretty well against my other creations. I tried against bz-OVERKILL, who happened to be on my PSP at the time, and can beat it regularly with usually around 2000ap left.... if that's any indication at all....
|
|
|
Post by Shark on Sept 17, 2006 13:32:40 GMT -5
I know I'm double posting, but just letting you guys know (whoever is keeping up), that those two ACs are still in the works. I've recently began work on them again.
Okay, so now I know that trying to do a hover is pretty dang hard with so much good competition. Queen was decent and able to hold her own against some powerful ACs, but she accomplishes her purpose 10 times better with quad legs. So unfortunately, I'm going to have to scrap the lesser used walrus2 in favour of generic quads...
Hopefully I can actually show off these things sometime, lol.
|
|
tealwolf
Certified Mechanic http://www.freewebs.com/shear_x000/MISC%20Pics/SiteRankIcons/Green.gif[/i
??????????? ????????????????????????????????????????????????????????? ?
Posts: 71
|
Post by tealwolf on Sept 17, 2006 14:45:51 GMT -5
yes, I agree. Hover's are annoying to perfect. I prefer sticking to the Bipedal/Tank legs. Slow and steady wins the race
|
|
|
Post by Shark on Sept 17, 2006 15:52:51 GMT -5
My topic finally got the hot icon (now I'm within the ranks of anime and TS, lol).
About progress, it's very awkward right now... I've stumbled into an issue of balance. Queen usually fares very well against Tamer, but then, it's performance decreased drastically against other ACs... *_*
|
|
tealwolf
Certified Mechanic http://www.freewebs.com/shear_x000/MISC%20Pics/SiteRankIcons/Green.gif[/i
??????????? ????????????????????????????????????????????????????????? ?
Posts: 71
|
Post by tealwolf on Sept 19, 2006 8:03:00 GMT -5
Lucky. I'll get a hot icon sooner or later. I'm the hot new newbie everyone loves... for now.. then I blow you all up and win everything and make you guys mad...
You're queen looks like it may fare better with Bipeds or something. Personally the only thing I like hovers for are Bladers/Handgunners, but oh well. I hope your build works out in the end.
|
|