Rainmaker
Chief Mechanic
??????????? ???????????????????????????????????????????????????????? ?
Posts: 84
|
Post by Rainmaker on May 9, 2006 20:50:42 GMT -5
Ok, I'll do that tonight and provide some feedback.
But, don't be so depress about it. You know you can beat OMEGA, it's been beaten to the polygon by countless players all around the world. LOL.
|
|
Rainmaker
Chief Mechanic
??????????? ???????????????????????????????????????????????????????? ?
Posts: 84
|
Post by Rainmaker on May 9, 2006 23:02:22 GMT -5
Ok, testing done.
Awsome AC as expected from the specs.
Might want to lose at least one of the siren (to increase speed), until it really needs it. And consider some AI tunning -- in the area of Movements. And spamming ECM jammers isn't going well for this build due to the lack of power from the weapons to take full advantages of it. So, consider either (1) changing chips to something else and let the AI determine when to release ECM jammers or (2) change the inside to something that will complement the rifles (very limited option) or (3) change the rifles to something more powerful...
Anymore than this will be "lecturing"... sorry.
Unless you want me to. ;D
edited:
BTW, I pitted it against TAMER, CERBERUS and OMEGA... so the result will vary depending on the types of ACs you test it against.
edited2:
It does stand very well againt those 3 ACs though... well... there is TAMER -- "IN YOUR FACE" fire power and quickness.
editedx:
I deleted all the lecturing.
|
|
|
Post by shearx on May 10, 2006 0:02:31 GMT -5
so how did it do against each of them individually?
The AI is not necessarily final; i'm still working on it. And the hohshi needs to be there to cope with strong weapons. It isn't there to allow more opportunities to attack, rather, to reduce the possibilities of GETTING attacked, lol.
|
|
|
Post by Purist on May 10, 2006 0:27:09 GMT -5
Just curious, but how much defense (no need for the exact number - just need an approximation) does Oppression have right now?
A Hohoshi user doesn't necessarily have to have high defense; it's the ECM that matters, IMO. So in the future, Oppression might need even higher ECM to maximize the chance that its opponents will be jammed. I also found that scanning intervals are pretty important, especially for Hohoshi users, because dual Siren1's and dual Siren3's seem to be better than dual Siren2's, with the shorter scanning interval.
Even though Tamer and Blue Eyes ARE monstrous creatures and pursue their prey like true predators with the -16 range and tactic, if Oppression's got 300+ boost, conservative sniper-like tactics, and high ECM, then all Tamer and Blue Eyes can do is chase Oppression without making too many successful hits with their weapons.
As far as V2 goes, since it's got significantly more firepower, the increased ECM will most likely be the aid that a build such as Oppression needs to win.
But...I guess I'm getting ahead of myself here; Oppression is in 46th place of something. Still, hope my input is informative.
|
|
Rainmaker
Chief Mechanic
??????????? ???????????????????????????????????????????????????????? ?
Posts: 84
|
Post by Rainmaker on May 10, 2006 11:28:27 GMT -5
Yeah, there are lots of options atm for Oppression.
>>> About the battles.
I think Oppression lasted about 9 secs against TAMER, I didn't keep count for the other 2, but it was much longer.
|
|
|
Post by Tailsnake on May 10, 2006 15:47:03 GMT -5
Bazooka arm tamer is deadly, it can decide a battle in basically one shot
|
|