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Post by Tailsnake on Apr 26, 2006 20:31:25 GMT -5
Grid1:Burnout (Rank 20) Grid2:Firefly Evo (Rank 21) Stage: Hollow Area
Burnout is a really interesting AC, I was looking forward to see how it'd fare against my annoying little Firefly Evo. The battle started well for Burnout as it got a few shots off Firefly with no real retaliation, that is until Firefly got out of his sight. For the next 15 seconds of the match Firefly Evo filled Burnout's back with shotgun shells until Burnout was surprisingly able to launch itself backwards and bring Firefly Evo back into view if only for a split second. In this time Burnout was able to use it's grenade launcher, shotgun and EOs to do some serious damage but before you could blink Firefly was out of view again, Burnout would never get a chance to see Firefly Evo again...
Interesting Facts: Firefly Evo had 6 seconds of emergency charge after the second grenade shot Firefly was lost for a second when it had a rigid landing and was distrupted by ECM for 3 seconds Burnout did the most damage with it's EOs Burnout was locked on to Firefly Evo for 1 second
Time: 0'27" Winner: Firefly Evo Winner's Remaining AP: 5667
Burnout loses it's position as Rank 20 and forfeits it to Firefly Evo.
Tailsnake earns 2000 credits for winning. But No Style points for having a huge advantage and wasting it
CoreRekka earns 750 credits. And another 400 For some impressive AI work.
Total Credits earned:
Tailsnake--2000 cd Burnout--1150 cd
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corerekka
Apprentice Mechanic http://www.freewebs.com/shear_x000/MISC%20Pics/SiteRankIcons/Yellow.gif[
Till All Are None!
Posts: 37
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Post by corerekka on May 3, 2006 14:32:48 GMT -5
hey thanks, i knew it would have big problems against nimble mechs... redesign on its way!
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