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Post by Purist on Apr 20, 2006 20:35:20 GMT -5
Sorry, I'm very short on time, so I'll be keeping the descriptions brief.
Stage: LPM Furnace
Grid 1: Ancient Red (Jacques) Grid 2: Ominis (Atrumcustodis)
The battle was one-sided since the beginning, as Ominis began to boost in circles behind the furnace without advancing any further, collecting massive amounts of heat emitted by its Gull2 booster, and also because it had no points allotted to cooling in the AI. By the time it flew into Ancient Red's sight, it was able to land a grenade launcher and napalm rocket shot at Red, but was immediately countered by a napalm rocket and grenade launcher round as well, which depleted its energy to almost 0. Although Ominis has a Jiren, by the time it charged up to prevent recharging, it had taken enough hits and boosted enough to have over 3200 degrees in temperature. Its energy became zero in mere seconds, and Ancient Red continued to circle and attack it until it had no more AP left.
Lenght: 22s Grid 1 Final AP: 6702 Grid 2 Final AP: 0 Winner: Ancient Red
Ancient Red's victory earns Jacques 2000 points, and advances to rank 35.
Ominis's loss earns AtrumCustodis 750 points, and goes down one rank to 36.
There were no style points given because this battle was extremely uneventful; as Ominis, no offense, boosted itself into overheating status numerous times and allowed for Ancient Red to fully take advantage of the situation. Please try to allot some points to Ominis's cooling, especially since the Gull2 has high heat. 0 cooling is usually more ideal for tank types.
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Post by AtrumCustodis on Apr 20, 2006 21:41:40 GMT -5
oh S***! I knew it! I put the wrong designs for each AC lol(Except for Ominia I knew what I was putting up, just didn't care at the point . . . yes I know . . . I'm an idiot . . .). All my ACs that use boosters now have the Gull, not the Gull2 lol. I guess I was too thrilled check what I was copy/pasting before uploading lol
(Yes I know the Gull has more heat then the Gull2, But I do put AI on the Heat control with all my new ACs{yes I was a n00b at one time} . . . geeze I'm an idiot lol)
Hopefully DG-VIII will pick up the slack until I have enough to Overhaul Ominia and fix up Ominis.
I did so many things wrong Its pathetic. lol
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Post by Purist on Apr 20, 2006 21:47:16 GMT -5
I think your desgin with dual grenade launchers is a pretty good idea, along with the napalm rocket for great overheating capability. Maybe try to...sacrifice some boost power and bulk your AC's up with Lemur2 or Loris arms, if they don't have it already, and maybe thicker cores. Personally, I prefer Gull2 over Gull any day, and I think you should stick with Gull2; just make sure Cooling gets at least 7 or 8 points since your designs are fairly agile and boost a lot.
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Post by AtrumCustodis on Apr 20, 2006 22:45:28 GMT -5
I just check my design lol, it IS the right one, I forgot about the changes I made before entering, its just I was doing some testing with the boosters lol never changed it back. At least the chips are right lol, The one on my psp has the Move towards the enemy chip when it has +12 Range in the AI lol
My actions have sealed my fate lol
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