Post by Purist on Apr 23, 2006 20:57:46 GMT -5
Stage: (random) Rawdy Hangar
Grid 1: Giga T-Rex (nastradamatic)
Grid 2: AEmunity (darknj)
Giga T-Rex reminds me of Sinner's Cobra II in this match, as it shared the same aggressive and unrelenting firing and maneuvering against the bulky AEmunity, which had weapons in both its arms, and extension+BRU micro missles. With all the obstructions (planes, boxes, random things on the stage itself, not the AC) on the stage, it was clear who the winner was going to be from the start. AEmunity lagged behind the whole match as it walked straight into the back of a plane and a rack and stayed there for the rest of the match, as T-Rex fired bazooka and karasawa shots like they were machine guns, stunning the AEmunity, while strafing out of AEmunity's range or line of fire. AEmunity's arm weapons dealt little damage to T-Rex because they rarely hit, and only fired its missles when it hit red on AP.
By the time it fired the missles a second time, though, T-Rex blasted AEmunity with another quick Karasawa shot to end the match.
Length: 35s
Grid 1 Final AP: 6408
Grid 2 Final AP: 0
Winner: Giga T-Rex
Giga T-Rex earns nastradamatic 2300 and moves to rank 28. It gains 300 for style because I enjoyed seeing the great maneuvering and shooting tactics that T-Rex used. It was able to fire its bazooka and krsw while staying on boost power without running into any energy problems, and devastated T-Rex with little trouble.
AEmunity's loss earns darknj 750 and drops to rank 29. I sound cold and did not give out any style points because AEmunity was, no offense, a sitting duck for all of T-Rex's shots in the hangar stage, and the missles that it didn't use until it was low on AP didn't help at all. Darknj, please remember that an AC's back unit cannot operate very well with both arms armed. Or, at least, you have to use the right AI chips to use all three efficiently, but it'll still be a difficult task.
Grid 1: Giga T-Rex (nastradamatic)
Grid 2: AEmunity (darknj)
Giga T-Rex reminds me of Sinner's Cobra II in this match, as it shared the same aggressive and unrelenting firing and maneuvering against the bulky AEmunity, which had weapons in both its arms, and extension+BRU micro missles. With all the obstructions (planes, boxes, random things on the stage itself, not the AC) on the stage, it was clear who the winner was going to be from the start. AEmunity lagged behind the whole match as it walked straight into the back of a plane and a rack and stayed there for the rest of the match, as T-Rex fired bazooka and karasawa shots like they were machine guns, stunning the AEmunity, while strafing out of AEmunity's range or line of fire. AEmunity's arm weapons dealt little damage to T-Rex because they rarely hit, and only fired its missles when it hit red on AP.
By the time it fired the missles a second time, though, T-Rex blasted AEmunity with another quick Karasawa shot to end the match.
Length: 35s
Grid 1 Final AP: 6408
Grid 2 Final AP: 0
Winner: Giga T-Rex
Giga T-Rex earns nastradamatic 2300 and moves to rank 28. It gains 300 for style because I enjoyed seeing the great maneuvering and shooting tactics that T-Rex used. It was able to fire its bazooka and krsw while staying on boost power without running into any energy problems, and devastated T-Rex with little trouble.
AEmunity's loss earns darknj 750 and drops to rank 29. I sound cold and did not give out any style points because AEmunity was, no offense, a sitting duck for all of T-Rex's shots in the hangar stage, and the missles that it didn't use until it was low on AP didn't help at all. Darknj, please remember that an AC's back unit cannot operate very well with both arms armed. Or, at least, you have to use the right AI chips to use all three efficiently, but it'll still be a difficult task.